TEGA is a unique project based on the experience of four European universities renowned for applying innovative teaching approaches.
The aim of the project is to develop a game-based teaching strategy that intend to change traditional pedagogical practices.
This will enhance academic skills in Higher Education Institutions and students' learning process.
The methodology promotes students’ equal participation in the class, and in the educational process in general, helps all students (including, among others, those with learning disabilities, non-native language speakers, individuals with introverted personalities) to gain a better understanding of abstract concepts and facilitates the acquisition of crucial skills which are in high demand.
April 28, 2023
On 4th – 5th April 2023, at the premises of LSBU University in London, the last transnational meeting of the European project TEGA – Training the […]
March 29, 2023
On 24th of March 2023, the faculty team members of Vilnius University Kaunas, Assist. Prof. Indre Sciukauske and Researcher Darius Karasa, held the TEGA multiplier event […]
March 29, 2023
On February 1, 2023 the TEGA project organized its second multiplier event in Portugal at Escola Secundária D. Dinis, in Lisbon. This event took place in […]
March 27, 2023
How can analogue games be applied in the context of higher education? For example, Dixit cards for associative thinking, Lego bricks for predicting one’s future career […]
March 14, 2023
On Friday 3rd March 2023, the multiplier event of the European project TEGA took place in Patras, Greece. The event included individual presentations regarding the outputs […]
March 3, 2023
As part of our TEGA project, LSBU held two Multiplier Events on 20th and 23rd February, one inviting the teachers and lectures across UK institutions and […]