TEGA is a unique project based on the experience of four European universities renowned for applying innovative teaching approaches.
The aim of the project is to develop a game-based teaching strategy that intend to change traditional pedagogical practices.
This will enhance academic skills in Higher Education Institutions and students' learning process.
The methodology promotes students’ equal participation in the class, and in the educational process in general, helps all students (including, among others, those with learning disabilities, non-native language speakers, individuals with introverted personalities) to gain a better understanding of abstract concepts and facilitates the acquisition of crucial skills which are in high demand.
Read more


News & Events
Read more news about the TEGA project here!
March 14, 2023
On Friday 3rd March 2023, the multiplier event of the European project TEGA took place in Patras, Greece. The event included individual presentations regarding the outputs […]
March 3, 2023
As part of our TEGA project, LSBU held two Multiplier Events on 20th and 23rd February, one inviting the teachers and lectures across UK institutions and […]
January 29, 2023
On January 15, 2023, the DAISSy Research Group of Hellenic Open University, partner in TEGA project, organized the first TEGA multiplier event in Patra, Greece.
November 23, 2022
TEGA project’s results were presented at the 15th Annual International Conference on Education, Research and Innovation (ICERI 2022), on November 7th in Seville, Spain.
November 10, 2022
On November 9, 2022, the TEGA project organized its first multiplier event in Portugal, namely at the Lusófona University campus in Lisbon. This event was supported […]
October 24, 2022
TEGA second training was held in Lisbon in 12th-14th October 2022 in Lusofona University. The certificates were awarded to the 15 participants from 4 participating universities […]